Microsoft Xbox 360 Wireless Controller for Windows & Xbox 360 Console

(1689 reviews)

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$69.99

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  • John

    > 24 hour

    This is a standard Xbox 360 controller. As you can tell Its made by Microsoft, so its a legit brand named controller. The wire is nice and long and I have no problems plugging it into the furthest USB port away from me. I can even lay down and relax a distance away from my computer and theres plenty of wiggle room, so you shouldnt have to worry that you may strain the wire due to distance. This controller works for both the Xbox 360 and PC. If you bought this for your computer like I did, all you need to do is plug the controller in your USB port and it auto installs the drivers and becomes functional. It does come with a disk that installs additional software on your computer. This is most likely important for your controller, so make sure you have this installed. Even if Windows recognizes the device and works as intended simply after plugging it in (like it did for me). Make sure you install the software included, especially if you encounter problems. Ive been using this for not just PC gaming but all kinds stuff. Most software recognizes this device and I had no problems mapping the controller to replace my keyboard. I can even use the controller to operate the entire computer itself if you have the software to do so. Its durable, responsive, feels good in your hands, and its a perfect choice if youre in need of a game pad for your computer. The Xbox 360 controller is what I feel most comfortable holding, compared to other PC compatible controllers the 360 controller feels natural, like an extension of myself. So, in my personal opinion its one of the best designed controllers. I highly recommend the wired over wireless. Ive heard of problems with connectivity concerning the wireless counterpart, not to mention it takes much more effort to keep in working order (Batteries, Charging etc.) and if youre a gamer like me, a random disconnection while in the middle of gaming is out of the question. Dont get me wrong, Ive heard customers that have no problems at all with wireless. But if you ask me, I prefer the good old wired over wireless due to better stability. Ive been using this controller like crazy and Im quite rough with it to be honest. Ive dropped it many times and accidentally tugged on the wire quite hard and I still havent encountered a single problem. This is a fantastic product, so far everything is working as if I just opened it, even after so much time and abuse I had it suffer. When it comes to a gamepad for your PC this product is the way to go, WELL WORTH the money spent. If youre a lover of the Xbox 360 controller and its design and feel like I am than look no further. I hope I answered some questions or helped ease some worries that you may have been experiencing! ~JOHN D.

  • fabledghost

    > 24 hour

    I love this controller the only major complaint is the dpad isnt great but it is usable. After all these years it is still my favorite controller design. unfortunately, after so many years of use one of the bumpers is starting to go out and I will probably have to use a different one.

  • G. Parnell

    > 24 hour

    I realize its still a matter of personal preference (and personal disgust in some cases) which method to use, but in these days of ported PC games I was getting very frustrated with the sloppy keyboard/mouse controls. I bought this wireless controller specifically for Skyrim. Though Im purely a PC gamer and havent owned a console in 10 years, it is a little less frustrating to use this controller than it is to use the keyboard and mouse. I was getting SICK TO DEATH of the menu and dialogue options with the mouse in Skyrim! I clicked on a response - and a dialogue option three rows down would play! No matter what was highlighted, no matter what was clicked! Anyway... this controller works mostly as advertised, and Ive never had the dialogue troubles I had with the mouse. Its still a mess for people like me who are unfamiliar with the sticks. Im constantly depressing the sticks by accident, sending commands to the game which disrupt my play. Is this an issue with the controller? Naw, its with me the user, but Ive been playing video games for years. It saps the fun to be strapped with an unfamiliar controller, but this is the state of PC games these days. Also, I find the fine line between rapid movement and slow movement to be too hard to master. The swift look movement of the stick is fine, but sometimes its frustrating for a longtime mouse user to manipulate the crosshairs slowly when needed. So far I have found no functionality for the controller other than games. (Duh?) I didnt plug-n-play it but installed the drivers first. It was an instant connect and I have had zero issues thus far. I am using 64 bit Windows 7 Ultimate. I still have the old XP OS on dual boot but never use it any more. Sorry, I havent tried it with XP. So far Skyrim is the only game Ive tried it on (only game installed). I sit about 10 feet from the receiver and the response is perfect with no glitches (at least not in the controller!) For those who keep up with it, the controller runs a process called XboxStat.exe in the background at all times. It uses around 2.2MB of RAM, hardly a concern with a 64bit OS, eh? Final words. Long ago I bought a white wired XBOX controller for Windows. It lasted for less than 6 months before it died and was 100% useless. Im hoping this new one lasts longer. Trust me. I WILL COME BACK TO THIS REVIEW and let people know if and when the controller dies! So check the date of this review to get an idea of how long the controller has lasted me. And why no 5 Star rating? I partly fault Microsoft for games like Skyrim (Elder Scrolls) moving away from PC development and towards console development, thus forcing me to have to buy a special controller to play the PC version of the game. Please note that I said partly. Theres plenty of blame to go around. Still, Im sure some knucklehead is gonna come on here and comment about it. Partly, partner, partly.

  • LegoDad

    > 24 hour

    I used to game exclusively on PCs - Id scoff at people and their game consoles, and could never understand how they could possibly live and game with such few button options. Then Halo came out, and I had to buy the original Xbox. Since then Ive gotten four Xbox 360s around the house, a PS3, a Wii, and a Wii U. And I stopped gaming on the computer completely since the original Xbox and Halo came out... Of all the game controllers for all the systems, nothing felt as good as the Xbox 360 controllers. For me, they were the top of the line, period. And for my 9 year old, the thumb sticks are placed perfectly, unlike the OEM PS3 controllers that are offset too far in the middle. I got hooked on Elder Scrolls as well on the Xbox, and played Skyrim, but was getting tired of hearing people talking about the mods and such they were doing on their PCs since I couldnt do that on the Xbox. And when I upgraded my Media Center PC from a Mac Mini running Windows in boot camp to a new Alienware X51 with the Nvidia 660 card in it, I figured it was time to see just how much better Skyrim would look on my 55 LCD TV in ultra high detail mode with the PC - and then I could mod things to my hearts content. So I grabbed this on sale from Amazon, plugged it in, ran the installer, and fired up skyrim. For the first time, I was playing a game on the PC without having to do *ANY* configuration for the controller. No picking what joystick, etc. All buttons just worked, exactly as I was used to on the Xbox. I then got Borderlands 2 on a gold box deal, and again it just worked. Flawlessly. I love that I can now use the same controller I prefer when I decide to get something for the PC instead of the Xbox. That was one factor in my not gaming on the PC, the logitech game controller I had just didnt feel as good as the Xbox 360 one did. Now thats no longer a concern. If you like to game on the PC, and you like the Xbox 360 controller, this is a no brainer.

  • Mandy skowronski

    > 24 hour

    The controller was official, which was my main concern. Everything works great, no sticky/loose buttons. Even the rubber on the thumb sticks aren’t that worn, no visible scuffs, seems barely used. Cord seems in great condition. Overall surprised at the quality. The greatest controller design with the bonuses of no input lag, and finger room with the absence of the battery pack. Only complaints being the cord length, and the package I received being a bit shoddy, otherwise I more than satisfied.

  • Trenton Bennett

    > 24 hour

    This package is an XBox 360 controller with a wireless USB adapter that transmits a signal so you can play wirelessly. In other words, while it comes with an XBox 360 controller, you can also use any other XBox 360 controller as well. Using the simple setup poster and included software CD, you install the software, connect the USB adapter, and youre ready to play. The good news is, the adapter for this Wireless Controller will not only let you connect up to FOUR XBox 360 controllers at the same time, it will also let you connect other devices, such as XBox wireless headsets. The bad news is, there is one fundamental flaw that seems to have been completely ignored by the people who developed the software to support the XBox 360 Wireless Controller for Windows: You cant easily turn it off. On an XBox, you press and hold the controllers center button. The software launches a menu and one option you can choose is Turn off Controller. The documentation and the softwares help files say nothing about turning off the controller. Digging through forums uncovers that you can either set the controller down for 20 minutes and wait for it to turn itself off, or most people disconnect the battery pack every time they want to turn it off (which will eventually loosen it). The center button does nothing if youre not in a game (and if you are, it doesnt give you a turn off controller option). You cant eject the controller in Windows, and if you disconnect the USB adapter or turn off your PC while the controller is still on, the controller will continue to look for a connection until the battery runs down. There is one sure-fire way that works: you have to be playing a Games for Windows Live game, logged into your Games for Windows Live account, and when youre ready to quit, press and hold the center button for 4 seconds. You will get a menu that will ask, Do you want to turn off the wireless controller? Choose Yes, and you can continue exiting the game using the keyboard and mouse. UPDATE: Amazon customer Kitten posts in the comments below that there is a system tray utility that will allow you to turn off the controller if you forget to do the steps above. I havent tested it yet but when I do I will come back here and update my review accordingly--her link is in the comments. That said, there is a reason I bought this controller, and that reason is that I really have come to enjoy the XBox 360 Controller. Ive also had some very annoying compatibility failures over the years with PCs and game pad controllers. The XBox 360 controller--wired or wireless--has been the best. Its literally plug and play and thus far I havent had any button problems, or had the sticks fall out of calibration like some other controllers do. If you love PC gaming, but you need to use a console-style controller for some of your games, this is your best bet. You can go with a wired controller and save yourself the power-down headaches, but if you really want wireless in Windows, the XBox 360 Wireless Controller for Windows is the best. Maybe one day theyll finish the software--I strongly suggest they put a tray icon in with a menu to manually handle this.

  • James M.

    > 24 hour

    Compared to the Playstation controller, the 360 controller is much better because of a few simple improvements. The best and main reason I prefer it is the location of the left analog stick. The left stick is on top where the d-pad is on the Playstation controller. This makes for a much more comfortable grip since the analog stick is the main input. I like it even though the right analog stick is still on the bottom. I also prefer the 360 controllers triggers. They feel like real triggers and have a longer push which is pressure sensitive. I have taken apart and repaired several 360 controllers and the triggers are not buttons instead they are circular potentiometer sensors which are also found in pairs on the analog sticks. While this makes these components much more sensitive and provides a much better gaming experience, these are the most fragile parts of the controller and are prone to wear as they eventually become sticky or break. I have broken either the left or right analog stick on half a dozen 360 controllers. By the 3rd one I figured out how to replace them by desoldering the whole assembly and replacing it with a new one from ebay. Each sensor costs $3 which is far cheaper than buying a new controller. The only issue is that if you do not get a genuine Microsoft potentiometer, it will have a massive dead zone. The wireless Windows controller and receiver was on sale so I bought it. At $35 it was almost half off the original price. The sensor alone usually goes for about $15. Since I have 2 other wireless controllers, this package was a good deal. The first thing I noticed after opening the package was that it included 2 AA Duracell coppertop batteries. This was a surprise and I did not notice it in the product description although after reading it again it does say batteries included. Because of this, everything you need to make it work is in the box; including the software on a CD so you can use it even if you are offline. If you are online, the drivers will download for the sensor as soon as you plug it in to the USB port. After that, power the controller on with the big middle Xbox button and then press the button on the top of the controller to the left of the recharge port. When the green lights start blinking in a circular pattern, press the button on the USB receiver and it is ready to use. Response in game is identical to playing on the 360 - there is zero lag.The controller itself is identical to the 360 one and there is no distinguishable features. The only thing that could have made it even better would have been a play and charge kit, but that probably would have jacked the price up.

  • Woundheir

    > 24 hour

    I wanted a wireless but unfortunately Microsoft made theirs the only one with native game support for windows games and the wireless is 10 tons of fail. This is exactly the same controller as the regular X-Box 360, but comes with an installation disk. (Which you can DL from Microsofts site instead.) It was very much plug and play, no real setup needed other than key mapping in games. Also the cord is fairly long. Anyway, will be comparing this to PS3 controller since that is the only other one I use. The grip is much more comfortable than the PS3 controller and button layout is designed for comfort of use rather than to look nice. (Still looks nice.)The movement sticks (or whatever they are actually called)have an indent and 4 small bumps that help grip to your finger to keep it from sliding, which the PS3 controller doesnt have. They are also placed much more intelligently and easy to move with your thumbs, which again the PS3 are intentionally out of the way for aesthetics rather than being functional. (This is because the original controllers games primarily used the directional pad and they inexplicably refuse to change the design...) Now for its downsides. It is incredibly heavy compared to the PS3 controller... and those have long lasting wireless batteries built in. I dont know if this is an issue with the actual controller or just game support for it, but so far there seems to be no difference how far/fast you push the movement sticks. If you lightly shift in a direction it moves the same speed as jolting it as far as it will go. The PS3 controller matches how fast and far you take it and will move slower if you only lightly press. Also while the bottom trigger buttons are fairly convenient the top ones are very annoying to use, whereas on the PS3 all 4 are easy to use. The X-Boxs trigger buttons also feel like you are just pressing down a button whereas the PS3 feels like squeezing a soft trigger. Finally the light indicating which controller it is (1-4)is right in the center of the controller facing you, which is slightly distracting since it is a bright neon green. On the PS3 it is next to the trigger buttons where you cans see, much smaller, and red which wont be as distracting in a dark room. All in all it works very well. Since Microsoft forces you to buy this for native controller support in games if you want to use a controller it is this or the Logitech one that emulates it. I do wish they would make a wireless controller that isnt completely terrible and maybe cut down on weight, but do like the design of the outer casing and how comfortable it is.

  • Mr. Rob

    > 24 hour

    Lets start with the cons: Microsoft has obviously put much effort into making sure that many games support this product, and in most cases, only this product. I personally find it rather annoying that a very comparable gamepad like the rumblepad 2 has little to no support despite having the same number of buttons and sticks. This bias toward the Xbox 360 controller is especially present on any Games for Windows Live, which is a feature on many games. I dont like having limited choices, and I especially dont like being forced to buy Microsoft hardware by the game development community...however if it means that one gamepad will work almost universally with nearly all games..then I guess thats the price you have to pay. Now the pros: All resentment aside, this is a very sturdy product. Well built and Im guessing fairly durable, though I havent thrown it at anything yet. The cord is surprisingly long, about 15 feet. The cord has ferrite beads at each end to block RF and there is also a breakaway connection that could potentially save expensive hardware or people from injury due to tripping on a cord or running off with controller in hand. Two of the trigger buttons are analog, which makes them sell suited for acceleration in driving games, or any other situation that benefits from more than just binary on/off buttons. If youve tried a driving game with a keyboard before, you know how annoying it is trying to control a car around a turn by tapping buttons at various intervals. With this you actually have control. This has some sort of accessory connection on it for a mic/headset and what not. There is a device driver included, and I had to use it to get it working under XP, however its not a complicated profile configuration thing..just a driver and a diagnostic utility basically. Most games that support this well actually display the buttons as they appear on the device, a red B and a green A for example. Other buttons are usually called RB (right button), RT (right trigger), RS (right stick), etc. Force feedback works great, and is supported with many games, though quality of the implementation can vary from game to game. Other comments: If you find the need to use this on a Xbox, you can do that. Also for those who are already accustom to playing on a Xbox will waste no time getting used to this. If youre used to playing First person games with a mouse, this can be a challenge. However, if the game relies more on tactics than dexterity and aiming skills, then its not bad. For scrolling games or driving games its much easier then a keyboard/mouse. There is a wireless option as well, but I didnt want to risk having to deal with battery life, charging, range, interference, lag, disconnects, or losing the thing entirely. Remember the 15 foot breakaway cord! So to sum it up: if youre considering a gamepad for your PC..this is the one. Dont waste your money on anything else.

  • Cray Grey

    > 24 hour

    Ive went through a number of gamepads over the years, dating back to when they connected to the PC via an analogue gameport. Ive had pads from the likes of Thrustmaster, Saitek and a few others, most recently using a PS2 controller via a

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