





HTC VIVE Virtual Reality System Tracker
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Josh
Greater than one weekPros they work pretty well easy to set up and they help With immersion in some vr games bad news full body tracking isn’t supported for all games and it’s only a few that it is and they are expensive the battery life is meh but it works if you have an HTC or index where the controllers have the same battery life and then there are the rebuff packs which are 10 hour battery packs and the size and weight are really quite handlable as long as your over the age of 12 the only issue is price $100 per one is high and it requires base stations of some kind so sorry everyone using a normal cosmos or rift S / quest with link cable they are a cool flex to have but that’s about it hopefully they become relics as full body haptics suits become commercially acceptable
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Ty
> 3 dayEverything everybody says, and from personal experience, I can say to definetly buy these over the 3.0 trackers these track way better than 1.0 and 3.0. Also get 1.0 base stations, it will help you out in the long run.
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Andrew
> 3 dayId love to give 5 stars but knocking one-off for the price being steep along with I had to tinker a bit to get the third one to pair correctly. If you are having trouble paring I did so by turning off and repairing one that was good to the tracker that wouldnt pair, that did the trick and just like that I was off to dance and party in vr.
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Supremely Splotchy Review Rabbit
> 3 day4 parts involved in each tracker box. • Radio Nib (USB A) • USB-A to USB-C Dongle Thingy (FtF) • USB-A to USB-C Cable (MtM) • Tracker (Charges with USB C) Plug the Radio Nib into the Dongle. Plug the cable into your available on your computer of choice or usb hub (probably a good idea to have one of these and plugged into one of your blue/red usb3 ports) . Do the thing. When you want to charge, either use a different usb-c charging cable `or` gently take the dongle/nib combo thing off the end of the usb-a/usb-c cable and plug your tracker in gently. (yknow, unless you want the charging port and cable to wear down faster than necessary.) - If youre in Steam VR, dont forget to tell these trackers what theyre supposed to exist as in your steamvr settings>controllers>trackers options. You might have to turn them off and on while wearing them to identify which is where since itll go red in the menu (if identify doesnt work like it doesnt in mine). Pretty quick to do though. If youre doing VRChat, when the trackers are turned on VRC should give you a different menu button in there, just hit Calibrate FBT and then assume the T-pose to assert dominance upon your new trackers. Align things as best you can with your choice of model and hope that it was designed in a sensible way for FBT. ^^ Using these for one session, it seems the battery life on the trackers will be roughly the same as a fresh set of Index controllers - so thats convenient enough.
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Cloe
> 3 dayGreat tracking and the battery life is fanatic. I get around 8 hours for them and I mainly play VRChat when i use them. I also use them with my Quest 2. So if you were curious if they worked with the Oculus Quest 2, they do and you can even use them while using virtual stream on your quest which is even nicer. You can move around without any cord. Just dont forget, if you do use the quest 2, you will have to use a special vr program to run config them.
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Snowflake
> 3 dayI hate the battery life but other than that there fun
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Sqweezel
> 3 dayBought these for full body tracking in VRChat. Work perfectly, no problems and weird errors or glitching unless they somehow lose sight of the base stations. They hold a charge for about 3.5 to 4 hours of constant use and they charge in about an hour. Have not had any problems with battery life or tracking loss within reason. So, yeah I highly recommend these if you wanna be more animated in VR.
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Clayton Dilks
> 3 dayCheck your boxes immediately. I ordered three of these, and none of them came with the dongle thats supposed to fit into the cradle. I didnt realize I was missing hardware, I just thought that the cradle was the receiver and couldnt figure out why I could only get my headset to recognize the tracker as a controller. By the time I realized what was wrong I was way passed any reasonable time to return.
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K
> 3 dayFeels way more solid than the last gen. No loose USB connections, it uses USB-C, and the battery life matches my index controllers almost exactly (down to like a 15 minute range).
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Kona
> 3 dayMuch better than the other options for battery life, need 3 base stations or more to get the full effect