HTC Vive Tracker (3.0) & Vive Base Station

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$264.98

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(10000 available )

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  • programming noob

    14-04-2025

    I love these things. I only play VRChat so I do not know what other games support these. But I use 4 trackers, two on my feet one on the side of my hip and one on my chest. The chest helps a lot to keep my body from moving up as I sit down as it obscures my vision. Pros: -super easy to set up just plug and and let steamvr pair them - Very tanky accidentally kicked walls with them and dropped them on steel parts of my desk and work fine. -last a really long time, though I plug them in every night and have a full time job so I generally play at most 3 hours a day only had to use spare USB batteries to charge them on the weekend a few times - It really does bring life to the game for me as it makes my avatar feel way less robotic. - fairly easy to rig up a cheap 5000mah cell phone charging battery to the strap. You can buy velcro tape and sew one side to the strap and tape the other to the battery and buy some velcro straps for extra security to quickly install and remove when needed. Honestly 5000mah is overkill they still showed full charge after completely charging them up so if you can go a bit smaller like 1000-2000mah since you can just remove them after they did their thing and throw them back on the chargers. Cons: - I have a small room so my trackers sometimes lose sight of my 3 light houses making my character fly away at the speed of light or turn into some twisted demonic pretzel. - Need so many USB wires and ports for both the computer and for charging

  • Spartagone45

    > 3 day

    For how bulky these trackers are in both size & price, they do get the job done and have real good tracking. Have had no issues with the trackers so far.

  • Ananax

    > 3 day

    Ive owned my full full body kit for a while now and I gotta say its gone pretty well! I bought them to test out mainly in VRChat as well as Blade and Sourcery on the side. They were quite easy to set up via SteamVR but justified some time into calibration.

  • Steven

    > 3 day

    The battery life is way better than 2.0s and I think it tracks better too. Compared to the Tundra trackers, its main competitor, the tracking is better but is also a little heavier and larger. The larger size does help prevent occlusion. I use this on the hip and Tundras on feet.

  • Ty

    > 3 day

    Everything everybody says, and from personal experience, I can say to definetly buy these over the 3.0 trackers these track way better than 1.0 and 3.0. Also get 1.0 base stations, it will help you out in the long run.

  • InfusedWaffle

    Greater than one week

    These, albeit pretty expensive and maybe a bit overpriced, were more than worth the money I spent to be able to use them for the experience that they add. While theres not many games that support them, I primarily got 3 of these to be able to use in VRChat for full-body tracking with hip and foot tracking, along with some straps to do so. And wow, I got them with low expectations due to trying a mixed setup of Oculus Rift gear with them, but its amazing how accurate they actually are. Since I do use an Oculus Rift CV1 as my HMD along with their controllers since I prefer them over the HTC Vive, I did have to buy the HTC Vive Lighthouses separately to be able to use these since Oculus doesnt have their own trackers which added onto the cost a good bit, but I dont regret doing so. The setup for them was very easy through SteamVR, although there is a few extra steps if you use an Oculus HMD and Controllers to get them calibrated in the same space as the Oculus gear, but there are many guides to help with it that will get them working together in no time perfectly! But, if youd prefer less hassle and ease of use, just use them with an HTC Vive. Also, if you do happen to use an Oculus Rift like me, don’t make the same mistake I did and make sure you have at least 6 free USB ports if you plan on using 3 trackers given you need a port for each tracker, the sensors, and the HMD. I can’t say for sure how many for Vive users but keep in mind that each tracker takes up a USB port as the included dongle with each one needs to be plugged in to one. *Edit for Oculus users: If you do happen to use these trackers with an Oculus Rift, do keep in mind that there is some interference that can vary whenever the Oculus Touch controllers are held close to the trackers. I hardly get any interference and near perfect tracking, but I know others who get bad interference for some reason even with the 2018 trackers which cause less interference, but it could also depend on lighthouse sensor positioning. Also, if you do happen to touch one of the trackers with an Oculus Touch controller while using them, there is a chance your tracker could ping off in a random direction in virtual space for a few seconds and then shortly after go back to normal, but for me it rarely ever happens. Just a heads up! *Edit 11/23/2019 for Valve Index users: I upgraded to the Valve Index about two months ago so I thought I might as well go ahead and share my experience using them with that HMD. With the Valve Index, just like with the HTC Vive, it required no setup other than plugging in the dongles and connecting them as a new controller in SteamVR to get them working, it was basically plug and play. These do definitely work a lot better when using them with an HMD that also uses the base stations/lighthouses for tracking since theres no hassle or worry to it. But, I still really enjoyed my mostly flawless experience using them with my Oculus Rift CV1 even if it did take quite a bit of setup to get them working and I would still heavily recommend them for use with it. With a bit of research, I also learned that the trackers can be used similarly with any other VR headset just like the Oculus Rift CV1, so even if you dont own that HMD and own something like a Windows Mixed Reality or Rift S/Quest, you can use the same method for those!

  • Lea

    > 3 day

    The only thing about these trackers is the slightest reflection will make them bounce around, but theyre the best on the market for fullbody tracking so not bad.

  • Josh

    Greater than one week

    Pros they work pretty well easy to set up and they help With immersion in some vr games bad news full body tracking isn’t supported for all games and it’s only a few that it is and they are expensive the battery life is meh but it works if you have an HTC or index where the controllers have the same battery life and then there are the rebuff packs which are 10 hour battery packs and the size and weight are really quite handlable as long as your over the age of 12 the only issue is price $100 per one is high and it requires base stations of some kind so sorry everyone using a normal cosmos or rift S / quest with link cable they are a cool flex to have but that’s about it hopefully they become relics as full body haptics suits become commercially acceptable

HTC Vive Tracker (3.0) - PC
Vive tracker offers endless possibilities as a robust, unintrusive solution for adding high-precision positional tracking to any associated real-life object. Bring objects into a virtual environment, whether it"s a wrench, Camera, or your full body. It"s the ideal system For virtual production, Simulations, motion capture, and more. Tracker compatibility may vary.

HTC Vive Base Station
Base Station for HTC Vive Virtual reality System.

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