HTC Vive Tracker (3.0) & Vive Base Station

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$264.98

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  • stephen moore

    > 3 day

    These are awesome! Dispite the price they are a expensive item so keep this in mind but its the top of tech right now. Its mostly for games like vrchat so I wouldnt reccomend it if you are hoping it works on all games.

  • Mike Sheridan

    Greater than one week

    Upgraded to 3.0 after I yeeted a 2.0 into the wall attempting to kick my friend in the face in VRChat. Just upgraded all to 3.0 and sold functional 2 to a friend. Noticed 2.0 base stations track better with these since they are smaller and have a smaller fov and the way 2.0 base stations track and scan is better.

  • Jon B.

    Greater than one week

    While these are a bit pricey. I can 100% recommend these to people looking for full body in vr. I personally use these in VrChat, and they work perfectly. The battery life on these are around 8 hours per, so they should last most people awhile. Overall super happy with the tracking quality and experience.

  • Maya shoham

    > 3 day

    short version: amazing trackers theyre highly suggested if you want full body tracking now that last long, light weight, pretty small and you cant wait for anything thats coming to the market. more detailed version: i really wanted to get full body tracking already and at the time of writing this tundra trackers and slimevr havent came out yes (which i suggest taking a look at them if they were already released when youre reading this) so i only had the choice between 2.0 to 3.0 vive trackers and i got the 3.0. the 3.0 vive trackers are amazing, theyre pretty light weight and i personally cant feel any weight drags from them on my legs and hip and the battery life is the same as index controllers so i dont have to stop playing vr earlier because they died first, and their size is pretty small but you can still something bump them when you cross your legs but it was expected and cant be fix by sliding them around your leg.

  • Blake Potts

    > 3 day

    These things are pretty great - theyre really great at tracking and they have so much battery life compared to the 18s. They only start to die come the end of 7-8 hour play sessions and they dont feel heavy at all when being worn for several hours. I definitely think theyre worth the full price tag if you dont already have trackers, but not as much if you already have 2.0s.

  • Thomas

    > 3 day

    Ill be honest I was on the fence about whether or not Id actually find full body tracking worth it or not but after hopping into VRChat and seeing my legs and hips move I was instantly hooked. Now I will say that aside from VRC there arent MANY applications that supports fully body aside from that and Beat Saber, however more and more full body capable games are being released as we speak so in my opinion Id give them a go if youre looking to take your VR experience to the next level.

  • BF

    > 3 day

    They do a pretty good job of tracking feet and waist movement. I primarily use them for VRChat for full-body tracking. They can get a little jittery at times, and they are very sensitive to any vaguely reflective surfaces that might be in the room, so youll have to cover any glass or glossy flat surfaces to avoid drift and jitter. They have a recurring, really stupid problem with powering on, however. Oftentimes, they will seem not to power on at all, with no light, but it will awaken SteamVR anyway and act like the tracker is tracking. However, it actually isnt at all. You have to close SteamVR, plug the tracker into the PC, reopen SteamVR, repeat in various combinations until the light actually comes on and tracks normally. I have this happen nearly every time I use them, and its happened with all three of my trackers (though not usually at the same time). Its incredibly frustrating, and is apparently due to the latest firmware update that happened *two years ago*. So dont expect it to be fixed anytime soon.

  • InfusedWaffle

    Greater than one week

    These, albeit pretty expensive and maybe a bit overpriced, were more than worth the money I spent to be able to use them for the experience that they add. While theres not many games that support them, I primarily got 3 of these to be able to use in VRChat for full-body tracking with hip and foot tracking, along with some straps to do so. And wow, I got them with low expectations due to trying a mixed setup of Oculus Rift gear with them, but its amazing how accurate they actually are. Since I do use an Oculus Rift CV1 as my HMD along with their controllers since I prefer them over the HTC Vive, I did have to buy the HTC Vive Lighthouses separately to be able to use these since Oculus doesnt have their own trackers which added onto the cost a good bit, but I dont regret doing so. The setup for them was very easy through SteamVR, although there is a few extra steps if you use an Oculus HMD and Controllers to get them calibrated in the same space as the Oculus gear, but there are many guides to help with it that will get them working together in no time perfectly! But, if youd prefer less hassle and ease of use, just use them with an HTC Vive. Also, if you do happen to use an Oculus Rift like me, don’t make the same mistake I did and make sure you have at least 6 free USB ports if you plan on using 3 trackers given you need a port for each tracker, the sensors, and the HMD. I can’t say for sure how many for Vive users but keep in mind that each tracker takes up a USB port as the included dongle with each one needs to be plugged in to one. *Edit for Oculus users: If you do happen to use these trackers with an Oculus Rift, do keep in mind that there is some interference that can vary whenever the Oculus Touch controllers are held close to the trackers. I hardly get any interference and near perfect tracking, but I know others who get bad interference for some reason even with the 2018 trackers which cause less interference, but it could also depend on lighthouse sensor positioning. Also, if you do happen to touch one of the trackers with an Oculus Touch controller while using them, there is a chance your tracker could ping off in a random direction in virtual space for a few seconds and then shortly after go back to normal, but for me it rarely ever happens. Just a heads up! *Edit 11/23/2019 for Valve Index users: I upgraded to the Valve Index about two months ago so I thought I might as well go ahead and share my experience using them with that HMD. With the Valve Index, just like with the HTC Vive, it required no setup other than plugging in the dongles and connecting them as a new controller in SteamVR to get them working, it was basically plug and play. These do definitely work a lot better when using them with an HMD that also uses the base stations/lighthouses for tracking since theres no hassle or worry to it. But, I still really enjoyed my mostly flawless experience using them with my Oculus Rift CV1 even if it did take quite a bit of setup to get them working and I would still heavily recommend them for use with it. With a bit of research, I also learned that the trackers can be used similarly with any other VR headset just like the Oculus Rift CV1, so even if you dont own that HMD and own something like a Windows Mixed Reality or Rift S/Quest, you can use the same method for those!

  • Robby

    Greater than one week

    It works really well with quest 2 when I use OVR. I use base station 1.0’s, and these last a good while as well. What I understand now is that there are tundra trackers out, but they would be more complicated to set up. Anyways they are great, I recommend them, they also take a beating.

  • Sqweezel

    > 3 day

    Bought these for full body tracking in VRChat. Work perfectly, no problems and weird errors or glitching unless they somehow lose sight of the base stations. They hold a charge for about 3.5 to 4 hours of constant use and they charge in about an hour. Have not had any problems with battery life or tracking loss within reason. So, yeah I highly recommend these if you wanna be more animated in VR.

HTC Vive Tracker (3.0) - PC
Vive tracker offers endless possibilities as a robust, unintrusive solution for adding high-precision positional tracking to any associated real-life object. Bring objects into a virtual environment, whether it"s a wrench, Camera, or your full body. It"s the ideal system For virtual production, Simulations, motion capture, and more. Tracker compatibility may vary.

HTC Vive Base Station
Base Station for HTC Vive Virtual reality System.

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